Kotlin Multiplatform Roadmap

Share business logic across Android, iOS, desktop, and web from a single Kotlin codebase.

Unlock Kotlin Multiplatform: Code once, run everywhere

Kotlin Multiplatform enables sharing code across platforms while leveraging platform-specific APIs for UI and features.


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We're building this Kotlin Multiplatform course - full modules with code, videos, and projects launching soon. If interested, rate us below to prioritize updates! ⭐⭐⭐⭐⭐

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KMP Overview & Project Setup

What KMP is, when to use it, and a guided setup with the K2 compiler.

4 days


  • play_circleWhat is Kotlin Multiplatform? (when to choose it)
  • play_circleCreate a KMP Project: Gradle plugin, K2 compiler, targets
  • articleAndroid Studio/IntelliJ tips (wizard, run configs, Swift basics in IDE)
  • assignmentPractice: Generate a starter shared module and run Android + iOS
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Source Sets & Default Target Hierarchy

Organize common and platform code using the modern hierarchy.

4 days


  • play_circlecommonMain, androidMain, iosMain - how the pieces fit
  • play_circleDependencies & resources across source sets
  • articleBuild logic & Gradle basics for multiplatform
  • assignmentPractice: Move platform calls behind interfaces in commonMain
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expect/actual APIs

Design platform bridges you can unit-test from common code.

4 days


  • play_circleexpect/actual 101: signatures, packaging, and naming
  • play_circleDesigning platform services (time, network reachability, logging)
  • articlePitfalls: leakage of platform types into common code
  • assignmentPractice: Implement a Reachability service with expect/actual
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Concurrency & Memory on Kotlin/Native

Modern memory manager, threads, and coroutine notes on iOS/Native.

3 days


  • play_circleModern memory manager & shared heap (no freezing model)
  • play_circleCoroutines on Native: dispatchers & main-safety on iOS
  • assignmentPractice: Concurrent tasks + safe cleanup on iOS
cloud
Networking & Serialization (Shared Data Layer)

Ktor HTTP client + kotlinx.serialization across platforms.

1 week


  • play_circleKtor Client setup for Android & iOS (engines, timeouts)
  • play_circlekotlinx.serialization: JSON config, polymorphism, defaults
  • articleError mapping & retries (HTTP → domain)
  • assignmentPractice: Shared API client + model serialization
storage
Storage & Caching

Key–value, files, and SQL options; cache & invalidation patterns.

4 days


  • play_circleKey–value & files (multiplatform-friendly approaches)
  • play_circleSQL options in KMP (overview) and repository patterns
  • articleCache policies: stale-while-revalidate, TTL, manual invalidation
  • assignmentPractice: Offline-first cache backed by shared storage
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Architecture & DI (KMP-friendly)

Interface-driven design, constructor injection, module boundaries.

3 days


  • play_circleModule boundaries & feature splits in KMP
  • play_circleDI without frameworks (constructor injection, factories, service locators)
  • assignmentPractice: Wire a shared use-case layer for Android & iOS
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Compose Multiplatform (Optional Shared UI)

Share UI with Compose where it fits; interop with native UIs.

1 week


  • play_circleCompose Multiplatform basics (Android/iOS/Desktop/Web preview)
  • play_circleState, navigation, and platform interop (UIKit/SwiftUI bridge, Views)
  • articleResources & theming notes
  • assignmentPractice: Shared screen rendered on Android & iOS
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iOS Integration & Publishing

CocoaPods & Swift Package export; XCFrameworks; interop tips.

4 days


  • play_circleCocoaPods Gradle plugin (Pods as deps / publish as Pod)
  • play_circleSwift Package export (SPM) from Gradle
  • articleXCFrameworks, Swift/Obj-C interop, and versioning
  • assignmentPractice: Integrate the shared library into a Swift app
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Testing & CI for KMP

commonTest, iosTest, and CI pipelines for multi-target builds.

4 days


  • play_circlekotlin.test in common & platform tests; mocking strategies
  • play_circleRunning iOS tests from Android Studio; device/simulator tips
  • articleCI setup: Gradle tasks, caching, matrix builds (Android+iOS)
  • assignmentPractice: Add tests & a basic CI workflow to the repo
build
Build, Release & Platform Notes

Packaging, version catalogs, and platform caveats (JS/Wasm).

3 days


  • play_circlePublishing libraries (Maven, framework artifacts)
  • play_circleVersion catalogs & dependency management for KMP
  • articleJS & Wasm notes (status, when to target them)
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Capstone: Shared Business Logic

Put it all together: one shared module powering two apps.

1 week


  • play_circleDesign: shared data layer + expect/actual platform services
  • play_circleImplement & wire Android + iOS (UI of your choice)
  • assignmentPractice: Ship a minimal feature end-to-end (API, cache, tests, CI)

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